Good or bad, weather is always a conversation in Miami. Rockstar clearly wants that to be a factor in Grand Theft Auto 6 as they recently unveiled a weather system that figures to redefine how the elements are represented in video games. It feels like every time we discuss a specific gameplay feature or visual effect with this game, we’re talking about it revolutionizing its area . Let’s talk GTA 6.

GTA 6 Weather System Key Facts

Different weather across Leonida — simultaneously is both a technical flex and arguably one of the coolest gameplay wrinkles we’ve heard attached to the game. Imagine if this stays in effect once GTA Online is launched. The situations and impact on gameplay will be amazing.

I also can’t help but wonder if Rockstar will ever turn this off. God forbid there is an actual hurricane in the United States or more specifically in Florida. A hurricane in GTA 6 is going to raise some eyebrows from the folks who normally raise their eyebrows in these kinds of situations. I’d imagine Rockstar would disable that piece — at least for a while — until the literal and figurative storm has passed.

The details come from Game Informer’s September 29 cover story, a 14-page feature in the magazine’s November digital issue. Owen Shepherd, Rockstar’s vice president of art for lighting and rendering, says the team has “re-engineered our weather system to make everything much more localized and persistent.” The wind model is the quieter achievement, since buildings block and redirect airflow, offshore breezes kick in after sunset, and puddles stay on the ground long after a storm moves on.

What Rockstar Confirmed About GTA 6 Weather

What Rockstar Isn’t Saying Yet

  • GTA 6 Marketing Takes Over Miami With $975,000 Vice City Sign
  • GTA 6 Shootout Lasts One Second — Look How Much Happens Before Jason Fires
  • Grand Theft Auto 6 Vs. GTA 5: 3 Big Things Rockstar Is Changing
  • GTA VI: 60 New Screenshots Dropped With Pre-Order Release